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Logiciels PC Special 3
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WB3BL.GCS
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Text File
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1998-11-20
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2KB
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115 lines
**************************************************
* SEGA 1988 | Wonder Boy III(Bootleg) *
**************************************************
.game Wonder_Boy_III
.shortname wb3bl
.gamenumber 1
.rompath roms\wb3bl\
.zip wb3bl.zip
!REM Need_bootleg_roms
.romsize 4
.romload wb3_03 wb3_05
.romload wb3_02 wb3_04
* BYPASS BOOTLEG SPRITE ROUTINE & SCROLL REG. ROUTINE
.patchcode 0x17058 0x4e
.patchcode 0x17059 0xb9
.patchcode 0x1705a 0x00
.patchcode 0x1705b 0x00
.patchcode 0x1705c 0x09
.patchcode 0x1705d 0xdc
.patchcode 0x1705e 0x4e
.patchcode 0x1705f 0xf9
.patchcode 0x17060 0x00
.patchcode 0x17061 0x01
.patchcode 0x17062 0x70
.patchcode 0x17063 0xe0
* SEGA/WESTSTONE
.patchcode 0x1a3a 0x31
.patchcode 0x1a3b 0x7c
.patchcode 0x1a3c 0x80
.patchcode 0x1a3d 0x00
* SEGA MARK
.patchcode 0x23df8 0x14
.patchcode 0x23df9 0x41
.patchcode 0x23dfa 0x10
.patchcode 0x23dfd 0x14
.patchcode 0x23dff 0x1c
.inversedtile
.scrsize 32
.scrload wb3_14 wb3_15 wb3_16
.objsize 512
.objload wb3_12 wb3_06
.objload wb3_13 wb3_07
.objload wb3_10 wb3_08
.objload wb3_11 wb3_09
.objoffs 04 00 02 00 06 00 00 0x06 00 00 00 0x04 00 0x02 00 00
.defram 0x3f 64
.defram 0x40 64
.defram 0x41 64
.defram 0x44 64
.defram 0x84 64
.defram 0xC4 64
.defram 0xFE 1
.defram 0xFF 64
.defram 0xdf 64
.define txt 0x41
.define vid 0x40
.define io 0xC4
.define spr 0x44
.define pal 0x84
.define soundbank 0xFE
.define iopl1 0x1003
.define iopl2 0x1005
.define iogen 0x1001
.define iods1 0x2003
.define iods2 0x2001
*.define reghsbg 0xc46006
*.define reghsfg 0xc46002
*.define regvsbg 0xc46001
*.define regvsfg 0xc46005
.define reghsbg 0xffc038
.define reghsfg 0xffc030
.define regvsbg 0xffc03d
.define regvsfg 0xffc033
.define regpsfg 0x410ff7
.define regpsbg 0x410ff5
.define regscract 0xC40001
.dup 0xc42007 0xfe0007 0xff
.define dactype 0
.define brightness 3
.sound 3
.define z80speed 4
.bgmrange 0x02 0x0f
.z80load a07.bin
.z80com 0x80
.ym2151
*.dipswitch 0x01 0 CREDITS_TO_START ONE TWO _ _ _ _ _ _
*.dipswitch 0x02 1 ADVERTISE_SOUND OFF ON _ _ _ _ _ _
*.dipswitch 0x0C 2 NUMBER_OF_PLAYER 3 2 4 240 _ _ _ _
*.dipswitch 0x30 4 PLAYER_METER 3 2 4 5 _ _ _ _
*.dipswitch 0xC0 6 GAME_DIFFICULTY NORMAL EASY HARD HARDEST _ _ _ _
.labeljoy _ SHOT JUMP _ DOWN UP RIGHT LEFT
.labelgen COIN_1 COIN_2 TEST SERVICE 1P_START 2P_START _ _
.end